By adding vertices to a particle emitter, Cinema 4D is unable to see the result, although Plexus 2 surprisingly can. Serge shows at least three ways here, exporting as lights, null objects, and vertices with some methods being inherently more efficient than others. There are at least 3 ways I found out, how to import the particles from Cinema: via Vertices, Nulls & Lights Here I show, how you can import Cinema 4D Particles right into After Effects for the use of the Plexus plugin from Rowbyte. Bringing two amazing tools together, Serge Mustu shows various mehtods for bringing Particles that were created in Cinema 4D into After Effects for use with the Plexus 2 plugin.
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